![]() You can also import additional 3D elements to flesh out the scene. To finish your scene, import a 3D body and size it to be proportionally too small for the head. That's about it as far as creating the head portion of the lens. Change the Texture UV to "Transformed UV 2" and then enable the Transformed UV 2 option down at the bottom of the material settings and change it to "Screen UV." You should now see the face projected onto the head mesh. ![]() Using the realtime face mesh renderings in Lens Studio made this possible as it. At this point things are going to be looking pretty ugly, so let's fix that. Download Download Lens Studio I have read the Privacy Policyand agree to the Lens Studio License Agreementand the Terms of Service macOS 635.6 MBWindows 599 MB Download Version 4.46 Released May 3rd, 2023 Release Notes 4.46 New TheMasking Component helps to make sure content is visible only within a certain window of the screen. Branded Branded is an AR Snapchat lens designed to illustrate how tech. To do so, select the Device Camera Texture as the Base Texture for the material. To get the user's face onto the mesh, we are going to take the camera texture and project it straight onto the mesh. Create a new Unlit material, name it whatever you want, and then set it as the material for the head mesh. That was pretty easy, but let's make it look like the user's head. Select the newly created Face Mesh in the Resources Panel and enable the Eye Geometry and Mouth Geometry options. For this tutorial I'm going to go with the color option to keep things simple and go with a nice sky blue. Select the camera and in the Inspector Panel change the Clear Color Option to either "Color" or "Texture." With the texture option you can either load in an image to use as the camera input or get a little fancy and set up a separate render target (which I won't be covering here). That was pretty easy, but lets make it look like the users head. The first step will be to remove the camera view from the background. Select the newly created Face Mesh in the Resources Panel and enable the Eye Geometry and Mouth Geometry options. Lens Studio Tutorial - How to add a face on a 3D Model Robbie Conceptuel 2.65K subscribers 6.6K views 2 years ago This is a tutorial about how to add a face on a 3D Model in Lens. ![]() You can see an example of this by clicking here or by scanning the snapcode below. In this tutorial we'll learn how to create a "Big Head" lens using texture projection. ![]()
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